Résumé
Design leader at Google, founder of four companies, engineer who still ships. Twenty-seven years across design and engineering, in one place.
Summary
Sr. Staff UX Design Manager at Google, leading design for BigQuery and Google Cloud's AI-native data tools. Twelve years on the same products, from individual contributor to manager. On the side, Co-Founder and CTO of HangarX, Founder and CEO of Digital Pool, and before that Co-Founder of LunarCrush and fifteen years running Levid Media. I read the code and the Figma.
Google
Pixels, then patterns, then people. Twelve years inside Google Cloud.
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Cloud Data AnalyticsSr. Staff UX Design ManagerNov 2024 to now
- Leads the developer-experience design team in Data Cloud UX: Agentic BigQuery, BigQuery Studio, Databases Studio, the Data Agent Kit for VS Code and Data Apps for Notebooks.
- Design lead across a 2,800-person org of UX, product, engineering, marketing and sales. Team of six, senior and above.
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Cloud Data AnalyticsUX Team Lead and ManagerApr to Nov 2024
- Grew the Data Analytics UX team from five to eleven at its peak. Hiring, mentoring and calibration.
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Data Analytics, Streams and LakesStaff UX Design Lead and ManagerJul 2023 to Apr 2024
- First management role, over the same surfaces: Dataflow, Dataproc, Dataplex, Pub/Sub, Kafka, Flink and Spark.
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Data Analytics, Streams and LakesStaff UX DesignerFeb 2022 to Jul 2023
- Returned to Google after LunarCrush to lead design on the streaming and lakehouse products.
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Google CloudStaff Interaction Designer and UX EngineerJul 2018 to Jun 2021
- Lead UX on Enterprise Customer Onboarding: Terraform blueprints and onboarding automation, 2019 to 2021.
- Lead UX on Cloud Security Command Center v1, now a large suite of security products.
- Designed the network topology pattern for visualising complex systems, now core to Anthos Service Mesh.
- UX patterns for third-party authentication and data regionalisation across the console, and patterns and best practice for perceived performance.
- Built internal tools for how UX research is run across Google and how Critical User Journeys are captured and measured across GCP products.
- Promoted from L4 to L6 in four years. Interviewed more than fifty candidates for design, research and UX engineering roles.
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Google Cloud PlatformStaff UX ArchitectJan 2016 to Jul 2018
- A horizontal role reporting to the UX Director: solve critical design problems anywhere on the platform, act as the customer's advocate for a set of Cloud roles, and set strategy and vision.
- Bridged UX and engineering teams across GCP as one of the org's UX firefighters, dropping into new areas to become the subject-matter expert and ship.
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Stackdriver, Cloud DiagnosticsSenior Interaction DesignerMar 2014 to 2016
- Lead UX on the Cloud Diagnostics suite: Trace, Debug, Logging and Error Reporting. All four rolled into Cloud Operations, with Logging among the most used products in the console.
Ventures
Four companies from a blank page. Three still growing.
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HangarXCo-Founder and CTO2024 to now
- Architecture and engineering direction across an applied-AI venture lab. One shared stack behind Northlit, Apex, the Obsidian plugin and Academy.
- Northlit, the lab's AI design suite: product direction, design system, front end and the MCP server, launched 2026.
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Digital PoolFounder and CEO2018 to now
- Founded in 2018 as a side project, launched in 2020. Now a household name in billiards: 91,848 tournaments, 4.3M matches and 2.74M players.
- Designed and built the brand, the web platform, the back end and GraphQL API, and the React Native iOS and Android apps. Grew the team to seven.
- Live scoring, streaming overlays and stat tracking used on the US Open 8-Ball, 9-Ball and 10-Ball Championships, the International 9-Ball Open, the Texas Open and the World Pool Championship.
- More than ten partnerships across the industry: Diamond Billiard Products, Accu-Stats, OSPN, Felt Cam, the National Billiards League, FargoRate and fifty-plus tournament directors.
- An ad platform on AdButler serving 16M+ impressions a year, and permanent all-table scoring and streaming hardware going into pool rooms nationwide.
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LunarCrushCo-Founder and Chief Design OfficerAug 2017 to Jan 2022
- Co-founded with three partners, part-time while at Google, to design and build the first brand, website and product. Those helped raise a $2.5M seed round and grow the company to fifteen full-time staff by 2021.
- Joined full-time as Chief Design Officer in June 2021, leading UX and UI for web and mobile and a small design team.
- Within six months: a new brand, website and product, iOS and Android apps from scratch, and the LUNR utility token and wallet.
- After the v2 launch in October 2021, users went from 150,000 to 2.5 million in sixty days and the site passed 50 million pageviews a month. LUNR saw 373,237 transactions and 38,531 holders in the same period.
- Built the first web app front end in React and the first Galaxy Score™ algorithm. An open-source widget framework for embedding live data became the first revenue source in 2018.
- Hired three full-time engineers and designers with the executive team. Managed a senior product designer through the rebrand, lunarcrush.com, lunrtoken.com, the mobile app and a new design system.
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Levid MediaFounder and Creative Director1999 to 2014
- A design agency in Seattle. Fifteen years of sites, identities and campaigns for Nintendo of America, Microsoft, RED, Coca-Cola, Speakeasy, Renovacom and Dell University.
- Production design and development for Nintendo.com, Wii.com and NintendoWifi.com with Nintendo's Online Publications team. Wound down in 2014 to focus on Google.
Earlier roles
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Column Five MediaSenior Software DeveloperJun 2013 to Mar 2014
- Lead UI designer and front-end developer on Visage, a real-time data visualisation and reporting platform. Built the agency site on Rails and Angular.
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Kaleo SoftwarePrincipal Product DesignerSep 2012 to Mar 2013
- Lead product designer on all customer-facing applications. Front end in HAML, Sass and CoffeeScript, with Rails behind it.
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GaikaiSenior Web DeveloperJan 2011 to Sep 2012
- Early employee of the cloud-gaming startup acquired by Sony in 2012. Lead designer and front-end engineer on the system managing millions of game servers across NOCs worldwide.
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AKTA Web StudioDesign Director2010 to 2012
- akta.com, Magento mobile commerce for iOS, MODX, TopGolf kiosks, Vosges Chocolate and Traklabs. Acquired by Salesforce.
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MetagenicsSenior Web DeveloperAug 2009 to Jan 2011
- Lead developer on all major sites. The Zend platform, public and private REST APIs, the e-commerce platform deployed to 45,000 customers, and MyMetagenics.com.
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RED Digital CinemaSenior Web Designer and DeveloperAug to Dec 2008
- Kicked off the new direction for red.com, the PHP framework behind version 2.0, and concept and brand work for the 2009 cameras.
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Dropout Inc., Mislabeled.comCreative DirectorMar 2007 to Jul 2008
- User experience, product design and brand for the Mislabeled platform, from Flash prototypes to print.
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Nintendo of AmericaOnline Technical Designer and Flash DeveloperJan 2005 to Mar 2007
- Micro-sites, games and production for Nintendo.com, Wii.com and NintendoWifi.com with the Online Publications group. Ported DS games to the web in Flash.
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RiverSharpe InteractiveProject Designer and Flash DeveloperMay 2000 to Jan 2001
- Flash UI and interaction for Sports Illustrated, Boeing, IBM, Macy's, Wal-Mart and PepsiCo projects.
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The Great Alaskan Shirt CompanyArt DirectorMay 1999 to May 2001
- Concept and design for PepsiCo, Coca-Cola, the University of Alaska Fairbanks and the US Army.
Skills
Leadership
- Design leadership and management
- Hiring, mentoring and calibration
- Cross-org strategy and influence
- 0 → 1 product strategy
- Company building and operations
- Technical direction
- Design sprints
- Agile and Scrum
Design
- AI-native and agentic product design
- UX and interaction design
- Visual design
- Developer experience
- UX architecture and information architecture
- Design systems and tokens
- Prototyping
- Journey mapping, personas and wireframing
- Data visualisation
- Branding and identity
- Motion design
- Figma, Sketch, Photoshop, Illustrator, InDesign
Engineering
- HTML, CSS and JavaScript
- React and React Native
- Node.js and GraphQL
- Ruby on Rails
- PHP and Zend
- MySQL, PostgreSQL and MongoDB
- iOS and Android
- Docker, AWS, DigitalOcean, Google Cloud, Vercel
- REST APIs and web sockets
- Agent tooling (MCP)
- Broadcast and hardware integration
Education
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Art Institute of SeattleAssociate of Applied Arts, Multimedia and Web Design2001 to 2003
- Attended on a design scholarship, won in a nationwide design contest in 2000.
Selected clients
- Nintendo of America
- Google Cloud
- Microsoft
- RED Digital Cinema
- Coca-Cola
- Sony · Gaikai
- Salesforce · AKTA
- Magento
- MODX
- TopGolf
- Vosges Chocolate
- Altoids · Planters (WDDG)
- Sports Illustrated
- Boeing
- IBM
- PepsiCo
- Speakeasy
- Metagenics
Next
The full role history lives on LinkedIn. Or book thirty minutes.